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Project about Europe
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- r -
r :
Color
,
VkComponentMapping
,
VoxColor
radius :
Circle
,
PhysicsShape
,
TransitionFrame
RaiseWindow :
_GLFWlibraryX11
ramp :
_GLFWmonitorNull
randr :
_GLFWlibraryX11
range :
cgltf_light
,
VkBufferViewCreateInfo
,
VkDescriptorBufferInfo
rangeBegInFrames :
ma_data_source_base
rangeBegInPCMFrames :
ma_resource_manager_data_source_config
,
ma_sound_config
rangeEndInFrames :
ma_data_source_base
rangeEndInPCMFrames :
ma_resource_manager_data_source_config
,
ma_sound_config
rasterizationSamples :
VkPipelineMultisampleStateCreateInfo
rasterizerDiscardEnable :
VkPipelineRasterizationStateCreateInfo
rawDataSize :
drflac_metadata
rawInput :
_GLFWlibraryWin32
rawInputSize :
_GLFWlibraryWin32
rawMouseMotion :
_GLFWwindow
rb :
ma_duplex_rb
,
ma_pcm_rb
rbits :
MsfCookedFrame
rcCalloutRect :
_DIDEVICEIMAGEINFOA
,
_DIDEVICEIMAGEINFOW
rcOverlay :
_DIDEVICEIMAGEINFOA
,
_DIDEVICEIMAGEINFOW
read :
cgltf_file_options
,
stbi_io_callbacks
readCursorInPCMFrames :
drwav
readPointerInPCMFrames :
ma_decoder
ready :
CoreData
recordingPreset :
ma_device_config
recs :
Font
rect :
VkClearRect
red :
GLFWgammaramp
redBits :
_GLFWfbconfig
,
GLFWvidmode
ref :
ma_audio_buffer
refcount :
ma_job
refCount :
ma_resource_manager_data_buffer_node
reference :
VkStencilOpState
refresh :
_GLFWwindow
refreshRate :
_GLFWlibrary
,
GLFWvidmode
regex :
_GLFWlibraryLinux
RegisterIMInstantiateCallback :
_GLFWlibraryX11
registry :
_GLFWlibraryWayland
relativeCursor :
ma_paged_audio_buffer
,
ma_resource_manager_data_stream
relativePointer :
_GLFWwindowWayland
relativePointerManager :
_GLFWlibraryWayland
release :
_GLFWcontext
,
_GLFWctxconfig
,
cgltf_file_options
releaseAudioClient :
ma_context_command__wasapi
render :
CoreData
renderArea :
VkRenderPassBeginInfo
renderOffset :
CoreData
renderPass :
VkCommandBufferInheritanceInfo
,
VkFramebufferCreateInfo
,
VkGraphicsPipelineCreateInfo
,
VkRenderPassBeginInfo
replen :
channel
,
sample
reppnt :
channel
,
sample
requiresDedicatedAllocation :
VkMemoryDedicatedRequirements
reroute :
ma_job
rerouted :
ma_device_notification
resampler :
ma_data_converter
,
ma_engine_node
resampling :
ma_data_converter_config
,
ma_decoder_config
,
ma_device
,
ma_device_config
reserv :
drmp3dec
reserv_buf :
drmp3dec
reserved :
drflac_cuesheet_track_index
reserved1 :
drwav_acid
reserved2 :
drwav_acid
residencyAlignedMipSize :
VkPhysicalDeviceSparseProperties
residencyNonResidentStrict :
VkPhysicalDeviceSparseProperties
residencyStandard2DBlockShape :
VkPhysicalDeviceSparseProperties
residencyStandard2DMultisampleBlockShape :
VkPhysicalDeviceSparseProperties
residencyStandard3DBlockShape :
VkPhysicalDeviceSparseProperties
resizable :
_GLFWwindow
,
_GLFWwindowNull
,
_GLFWwndconfig
resizedLastFrame :
CoreData
ResizeWindow :
_GLFWlibraryX11
resourceDeviceIndex :
VkDeviceGroupBindSparseInfo
resourceManager :
ma_job
ResourceManagerString :
_GLFWlibraryX11
resourceOffset :
VkSparseMemoryBind
restitution :
PhysicsBodyData
,
PhysicsManifoldData
restoreCursorPosX :
_GLFWlibraryNS
,
_GLFWlibraryWin32
,
_GLFWlibraryX11
restoreCursorPosY :
_GLFWlibraryNS
,
_GLFWlibraryWin32
,
_GLFWlibraryX11
result :
DIR
retina :
_GLFWwindowNS
,
_GLFWwndconfig
revision :
_GLFWcontext
rgbButtons :
DIJOYSTATE2
,
DIJOYSTATE
,
DIMOUSESTATE2
,
DIMOUSESTATE
rgdwAxes :
DIEFFECT
,
DIEFFECT_DX5
rgdwPOV :
DIJOYSTATE2
,
DIJOYSTATE
rglASlider :
DIJOYSTATE2
rglDirection :
DIEFFECT
,
DIEFFECT_DX5
rglForceData :
DICUSTOMFORCE
rglFSlider :
DIJOYSTATE2
rglSlider :
DIJOYSTATE2
,
DIJOYSTATE
rglVSlider :
DIJOYSTATE2
rgoAction :
_DIACTIONFORMATA
,
_DIACTIONFORMATW
rgodf :
_DIDATAFORMAT
rgptCalloutLine :
_DIDEVICEIMAGEINFOA
,
_DIDEVICEIMAGEINFOW
right :
_GLFWwindowWayland
,
NPatchInfo
rightLensCenter :
VrStereoConfig
rightScreenCenter :
VrStereoConfig
robustBufferAccess :
VkPhysicalDeviceFeatures
robustness :
_GLFWcontext
,
_GLFWctxconfig
rolloff :
ma_spatializer
,
ma_spatializer_config
root :
_GLFWlibraryX11
rotation :
Camera2D
,
cgltf_node
,
cgltf_texture_transform
,
Transform
roughness_factor :
cgltf_pbr_metallic_roughness
rowPitch :
VkSubresourceLayout
RtlVerifyVersionInfo_ :
_GLFWlibraryWin32
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