#include <vulkan.h>
Public Attributes | |
VkStructureType | sType |
void * | pNext |
VkBool32 | multiview |
VkBool32 | multiviewGeometryShader |
VkBool32 | multiviewTessellationShader |
VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewGeometryShader |
VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewTessellationShader |
VkStructureType VkPhysicalDeviceMultiviewFeatures::sType |